Getting started
Organize channels, projects, and settings
A channel has one channel style; projects belong to a channel and inherit that style. Per-project settings then control the individual video: script length, the visual concept, sound effects density, narration speed, and dialogue format.
Channels
A channel is the home for a body of work that shares a look — its style lives on the channel, so every project in it starts from the same visual identity. On the Creator plan you can have up to 2 channels; Pro, Studio, and Scale have no channel limit (see pricing for plan details). The limit is enforced server-side, not just in the UI.
Projects
A project is one video. It belongs to a channel, inherits the channel's style, and carries its own script, assets, voiceover, storyboard, and timeline through the pipeline described in How Framesail works.
Project settings
Each setting lives on the step that reads it:
- ·The brief — the "What's this video about?" box on the Script step. The script generator works from it.
- ·Length — on the Script step, a target in minutes. Script generation converts it to a word target at 150 words per minute, within about ±10%.
- ·Voice — on the Script step, whether the script is written narrator-only or includes character dialogue: Narrator only, Narrator-led, Balanced, or Character-led.
- ·Visual concept — an optional textarea on the Characters & Assets step for visual direction that isn't in the script: who's on screen, the setting, how it's staged. Both the script scan and the storyboard read it.
- ·Voice Settings — on the Voiceover step: the TTS provider, the narrator voice, and voice speed. Speaking characters get their own voices on their assets.
- ·Sound effects — on the Storyboard step, how densely the storyboard plans sound effects: None, Minimal, or Frequent. Default is None.
All of these are editable between runs — change a setting, then re-run the station that reads it.